Realism is an aesthetic construct, put together by conventions that are agreed upon at any one time
Photo realism- creating a realistic looking picture using technology and archive footage
Actuality- using real life footage (or so it seem) it can be staged
Realistic Violence- may look realist but can be exaggerated through choreography and special effects.
Realism can be faked, and should not be mistaken for authenticity
Wednesday, 17 November 2010
Wednesday, 22 September 2010
Testing Cultural Inversion
Individualism and Community
The community gets thrown around a lot these days, but what one man calls community could be a completely different thing to another. Community in real life is dictated by geographic factors, where you live? Who you live near? How affluent you are? Which is quite discriminatory and leaves you with a finite amount of individuals to be part of a community. Oppose this to an online community whereby the walls of a tangible community have been tore down, you can be part of a community with anyone in the world regardless of where you live or how affluent you are community can solely be about spending time with other like minded people which in a way is a more authentic community. However online community's can also have their downfalls, a online friend is never going to be able to pull you from a burning building like a neighbor could, which highlights a certain fickleness within the online community, their is also a tendency for extremism, with people online attaching themselves to 'affinity groups' they are sharing the same views and core values as other users in these groups. This can lead to a group of people without any diversity which can lead to extreme views eg. www.stormfront.org which uses the internet to connect modern day nazi's creating a cesspool of hat, which is not a very positive community to have come about from the online age.
The community gets thrown around a lot these days, but what one man calls community could be a completely different thing to another. Community in real life is dictated by geographic factors, where you live? Who you live near? How affluent you are? Which is quite discriminatory and leaves you with a finite amount of individuals to be part of a community. Oppose this to an online community whereby the walls of a tangible community have been tore down, you can be part of a community with anyone in the world regardless of where you live or how affluent you are community can solely be about spending time with other like minded people which in a way is a more authentic community. However online community's can also have their downfalls, a online friend is never going to be able to pull you from a burning building like a neighbor could, which highlights a certain fickleness within the online community, their is also a tendency for extremism, with people online attaching themselves to 'affinity groups' they are sharing the same views and core values as other users in these groups. This can lead to a group of people without any diversity which can lead to extreme views eg. www.stormfront.org which uses the internet to connect modern day nazi's creating a cesspool of hat, which is not a very positive community to have come about from the online age.
Wednesday, 15 September 2010
What is the online age of media?
In media studies we are looking at media in the online age, what this means and also what it means for print media, looking at how old media and online media may "converge" and create the media of the future. Also looking at web 2.0 and the advances it has brought, seeing how websites like Youtube help to make consumers, prosumers, wereby they create and consume their own homemade media instead of large corporations churning out meadia and consumers "getting what they are given" and altogether the effects it is having on media and our everyday lifestyle.
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